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|modes = Single-player |genre = Platform, puzzle |platforms = Wii }} ''A Boy and His Blob'' is a platform-puzzle video game developed by WayForward Technologies and published by Majesco Entertainment for the Wii video game console. It was released in North America on October 13, 2009, and in Europe on November 6, 2009. It is a re-imagining of the Nintendo Entertainment System title, ''A Boy and His Blob: Trouble on Blobolonia''. WayForward's director Sean Velasco, a fan of the original NES title, expressed a desire to re-create and update the experience for current generation gamers, streamlining the NES title's gameplay mechanics to create a more "forgiving" experience. ''A Boy and His Blobs art direction has received widespread critical acclaim and praise, and was utilized by the developers, in addition to a minimalistic story, in order to create a "heartwarming...and friendly game" accessible to a wide audience.〔〔 ==Gameplay== ''A Boy and His Blob'' is a 2D puzzle platformer. The main characters progress through a variety of levels with various obstacles to get to the end of the level and move on to the next. The protagonist feeds the blob jelly beans in order to transform it into one of fifteen different objects that can be used to solve puzzles and defeat enemies.〔 Unlike the NES game in which only the jellybean flavor was displayed, the Wii version uses a more intuitive menu that shows each transformation.〔 By calling for Blob, it will revert out of its transformation and follow the boy, who can also scold it to make it stay put. The boy will die if he touches an enemy or other hazards, or falls from a great height.〔 The game has pre-set stages surrounding a central hub. In addition, every 10 stages concludes the current hub with a boss battle. The game consists of 80 stages; 40 standard levels and 40 hidden challenge levels unlocked by collecting three chests hidden within a standard level. The 40 standard levels provide an average of ten hours of gameplay.〔 The protagonist has access to an unlimited amount of jelly beans, although the type availability is pre-set at the beginning of each level.〔 Completing challenge levels unlocks bonus developer material such as concept art and story boards.〔 ''A Boy and His Blob'' does not utilize the Wii Remote's motion detection or IR controls, and is controlled either by the Wii Remote (with the Nunchuk accessory) or by the Wii Classic Controller. Many reviewers have noted the "hug" button, which serves no in-game purpose except to hug the blob companion.〔〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「A Boy and His Blob」の詳細全文を読む スポンサード リンク
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